As always, new features and enhancements are made to Golf League Tracker each season. As the 2019 season approaches, check back often for more updates to what's coming.
Last year saw live scoring for Golf League Tracker. This year, look for new features and enhancements to that feature!
When ON, if a player makes a sub request, he is first sent an e-mail to verify that he made the request. Once the link in the e-mail is clicked, only then are the subs actually contacted. If OFF, sub are e-mailed immediately, and the player doesn't have to verify the request.
When ON, all sub request e-mails are also copied to the league administrations that you enter into the system.
If you're a 2-player league, if this option is ON, teammates are copied on any e-mails which are sent to them regarding sub requests. This allows you to automatically keep a teammate in the loop for any requests or confirmations made for a player.
Golf League Tracker has a Send E-mail function to allow a player to contact all the other players in the league. If this is ON, then e-mails are sent using a "BCC" (blind copy). This means that a player who receives the e-mail cannot see who else was e-mailed, and they also cannot do a "reply to all". If this feature is OFF, then all players are put in the "TO" field, and everybody can see everybody elses e-mail address and do a "reply to all" from their e-mail client.
If ON, the current date and time which the scorecards and schedule are retrieved are included on the screen.
If ON, any subs which are reserved for a player in the system are displayed when the schedule is retrieved.
When ON, the same tee box info such as the par and handicap rating will be combined onto one line wherever tee box information is shown.
Previously, you could limit the number of strokes a player could get on only par 3s for net skins. Now you can set a limit for par 4 and par 5 holes.
If you're an 18 hole league, you can award separate points for front and back 9 net score totals
Limit a player to twice that of par for a given hole when calculating handicaps
By default, Golf League Tracker will only count those players who are playing for a given week when calculating how much is in the pot. With this option you can specify a fixed amount regardless of the number of players.
Additional point options for Stableford leagues: Triple bogey and "triple eagle" (4 under par)
Similar to multiple divisions, you can now group together players or teams, and filter by that group on the main League Standings screen. For more information on division and team grouping options, please see the How-To Guide on the subject.
If you're a best ball league, you can now specify whether or not hole points are added to the team's total. Previously, this was not a separate settings, and the rule for this would be based off of the Match Play Point Method setting.
The number of handicap padding scores can now be specified. Previously it defaulted to whatever number of scores you used in calculating your handicap. However, for leagues who used their entire season for the handicap calculation, handicap padding wasn't viable, so this option is born.
For any competitions which are hole based (i.e. match play, best ball, stableford) you can limit the number of strokes a player may receive on a par 3.
A new option for Net Skins. By default all net skins players receive their full handicap. With this option, you can have handicaps for net skins based off the lowest handicapped player in the field.
For 2-player teams, points are awarded to the team with the most total number of holes won of the individual match play matches.
For 2-player teams, points are awarded to the team if both players won their match play match. If both players don't win, you can set whether those points are split between the two teams or not awarded.
When a player plays against a sub, you can give them a minimum amount of points they will win, regardless of the outcome of the match. This can have an effect of awarding more total points than normally possible. For example, if you play 1 point per hole, and have this set to 5 points, if the sub won 6 points, and the player won 3 points, the player will automatically receive the minimum 5 points, with a total of 11 points being awarded.
When a player plays against the course, you can give them a minimum amount of points they will win, regardless of the outcome of the match. This can have an effect of awarding more total points than normally possible. For example, if you play 1 point per hole, and have this set to 5 points, if the course won 6 points, and the player won 3 points, the player will automatically receive the minimum 5 points, with a total of 11 points being awarded.
This setting allows regular league members to receive points for just showing up. Subs and absent players will not receive these points. This encourages players to attend the league.
When printing score cards, you've always had the ability to enter a message to appear on the card right from the Print Score Card screen. But now that players can print their own cards, Administrators needed a way to still include a message, and this setting solves that problem. When you change this setting, the message you set will appear on the card in addition to any option message that you may enter at the time of printing.